Tuesday, January 8, 2008

Data Structures for Game Programmers

ISBN: 1931841942

Publisher Muska & Lipman/Premier-Trade
Author(s) Ron Penton
ISBN 1931841942
Release Date 25 November 2002

“Data Structures for Game Programmers” replaces endless pages of boring text with exciting gaming technology and eye-catching graphics. The complex subject of data structures is made easy to understand and fun to learn. Start with an explanation of how the most popular data structures and algorithms work. Then you’re on your way as you create your own! From simple arrays and bit vectors to intense binary tree graphs and hash tables, this book covers it all. It even tackles the algorithms used for sorting, searching, compression, and recursion. Plus, you will actually see each concept put into practice through interactive graphical demonstrations included on the CD!

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