Wednesday, November 28, 2007

Beginning Direct3D Game Programming, 2nd Edition

Beginning Direct3D® Game Programming, 2nd Edition

Beginning Direct3D® Game Programming, 2nd Edition
Premier Press | ISBN: 193184139x | 428 pages | 4.5 MB | PDF
Game Development Series

This book covers all of the elements necessary to create a Windows 95/98/Me/NT/2000/XP or short Windows-based Direct3D/DirectX Graphics game for the PC, including:
• 3D graphics and algorithms
• Game programming techniques and data structures
• Using 3D files to construct game worlds
• Programming your own character engine with a character animation system
• DirectX Graphics programming
• And more!

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